Principles of Computer Architecture

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Principles of Computer Architecture.

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  • Title: Principles of Computer Architecture.
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  • DESCRIPTION: PRINCIPLES OF COMPUTER ARCHITECTURE CLASS TEST EDITION ??? AUGUST 1999 About the Book Our goal in writing this book is to expose the inner workings of the modern digital computer at a level that demystifies what goes on inside the machine. The only prerequisite to Principles of Computer Architecture is a working knowledge of a high-level programming language. The breadth of material has been chosen to cover topics normally found in a first course in computer architecture or computer organization. The breadth and depth of coverage have been steered to also place the beginning student on a solid track for continuing studies in computer related disciplines. In creating a computer architecture textbook, the technical issues fall into place fairly naturally, and it is the organizational issues that bring important features to fruition. Some of the features that received the greatest attention in Principles of Computer Architecture include the choice of the instruction set architecture (ISA), the use of case studies, and a voluminous use of examples and exercises. THE INSTRUCTIONAL ISA A textbook that covers assembly language programming needs to deal with the issue of which instruction set architecture (ISA) to use: a model architecture, or one of the many commercial architectures. The choice impacts the instructor, who may want an ISA that matches a local platform used for student assembly language programming assignments. To complicate matters, the local platform may change from semester to semester: yesterday the MIPS, today the Pentium, tomorrow the SPARC. The authors opted for having it both ways by adopting a SPARC-subset for an instructional ISA, called ???A RISC Computer??? (ARC), which is carried through the mainstream of the book, and complementing it with platform-independent software tools that simulate the ARC ISA as well as the MIPS and x86 (Pentium) ISAs.
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